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Match Reports

Latest News

COD: WaW - Mod Tools Released!
New nVIDIA Drivers v180.48
The Matrix - If it ran Windows XP
Battle of the Bots
COD: WaW - Patch v1.1 Released!
COD: WaW - Maps Announced
20 November 2008, 10:41 pm

This is quoted from http://www.callofduty.com



Hi everybody!

I'm pleased to announce that the CoD:WW Mod Tools have officially released! To download the tools, grab it from one of our mirrors located at:

Mirrors:

Treyarch Wiki

Now, you'll notice that is our new ModTools Wiki we've created for Call of Duty: World at War. Be sure you read the Wiki carefully, as most of the answers to your questions can be found within. Also, read the README and installation instructions for the tools.

ModTools Wiki:

[ Link ]

We've also created some Mod Tools Forums located at the Treyarch Website

Treyarch's Mod Tools Forums:

[ Link ]

There you can post feedback, ask questions, and the community & developers can interface with you one-on-one during the creation of your mods and maps.

We hope you find these tools useful, and the documentation helpful. We're looking forward to seeing what you guys create with this!




Enjoy! This is good news and will mean lots of Maps and MODs!


19 November 2008, 6:52 pm

Just got news on some new nVIDIA drivers available today. They improve performance on some newer games.

Here is the Log:

This is a WHQL-certified driver for GeForce 200-series, 9-series, and 8800-series desktop GPUs.

Exciting New Features:

  • Enables NVIDIA SLI technology on SLI-certified Intel X58-based motherboards with the following GPUs: GeForce GTX 280, GeForce GTX 260, GeForce 9800 GX2, GeForce 9800 GTX+, and GeForce 9800 GTX. Learn more here.
  • Enables NVIDIA SLI Multi-monitor support, giving you the ability to use two monitors with your GeForce graphics cards in SLI mode. Now you can easily switch between multi-monitor desktop mode and full screen 3D gaming mode. Learn more here.
  • Enables NVIDIA PhysX acceleration on a dedicated GeForce graphics card. Use one card for graphics and dedicate a different card for PhysX processing for game-changing physical effects. Learn more here. (Note: GPU PhysX is supported on all GeForce 8-series, 9-series and 200-series GPUs with a minimum of 256MB dedicated graphics memory. This driver package automatically installs PhysX System Software version 8.10.13).

Blazing Fast Performance:

  • Boosts performance in numerous 3D applications. The following are some examples of improvements measured with Release 180 WHQL drivers vs. Release 178 WHQL drivers (results will vary depending on your GPU, system configuration, and game settings):
    • Up to 10% performance increase in 3DMark Vantage (performance preset)
    • Up to 13% performance increase in Assassin's Creed
    • Up to 13% performance increase in BioShock
    • Up to 15% performance increase in Company of Heroes: Opposing Fronts
    • Up to 10% performance increase in Crysis Warhead
    • Up to 25% performance increase in Devil May Cry 4
    • Up to 38% performance increase in Far Cry 2
    • Up to 18% performance increase in Race Driver: GRID
    • Up to 80% performance increase in Lost Planet: Colonies
    • Up to 18% performance increase in World of Conflict

And More:

  • Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, and OpenGL, including 3-way and Quad SLI technology.
  • Supports CUDA.
  • Supports Folding@home distributing computing application. Download the high performance client for NVIDIA GPUs here and join the NVIDIA team: #131015.
  • Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software.
  • Includes numerous 3D application compatibility fixes. Please read the release notes for more information on product support, features, driver fixes and known compatibility issues.
  • Users without US English operating systems can select their language and download the International driver here.
  • Download at www.nvidia.com


13 November 2008, 9:09 am

Have you ever wondered what would happen if Neo had to do the Matrix - running on windows? Someone has. So go take the "blue" pill. The thought is interesting in itself. What - or more likely how - would the matrix run if it was running on windows.

Would it be easier or harder? Well - let me show you.


13 November 2008, 9:07 am

Hey Guys,

After coding over 6 PHP scripts to the site (Some of which took 40mins+ to install) we are finally free from bots 100%.

To help me understand how many bots we are dealing with on a daily basis I have scripted in a function to email me when someone fails to register to the site.

So far in total over 3 days 58 hacking attempts have been blocked. Of course we were only getting 3 - 4 a day coming through prior to the recent security being added but it just goes to show how many are trying to get through.


11 November 2008, 6:11 pm

The first patch for the recently released Call of Duty: World at War is now available for download and updates the game to version 1.1.


Call of Duty: World at War patch v1.1 includes the following:

Mods are now enabled in Co-op, Single player, and Multiplayer.
Players will now be notified when new patches are available.
SLI support has been improved.
G_Spawn: no free entities crash has been fixed.
Server no longer runs out of script variables.
A valid serial is no longer required to run a Dedicated Server.
A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
Various fixes in Server Browser.
Players will no longer see multiple friend invites from the same friends.
When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
Clan Tags will now display in game where appropriate.
Map holes fixed.
Spawn improvements and weapon balancing.
Remote desktop now works with dedicated servers.

The patch weighs about 318 MB and can be downloaded from one of the links below:

FileShack
WorthPlaying
ActionTrip
AusGamers
GamersHell




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